AI Insights · Timothy · January 2022
Top 5 Neon Games on iOS in South Africa, Q4 2021
Discover the performance of the top 5 neon games on iOS in South Africa during the fourth quarter of 2021, including metrics on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 neon games on iOS in South Africa saw varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Tiles Hop EDM Rush Music Game by Amanotes Pte. Ltd. demonstrated significant growth. Weekly downloads started at around 1K and climbed steadily to reach 2.6K by the end of December. Revenue followed a similar upward trend, peaking at approximately $621 in mid-December. Active users grew consistently, beginning at 14.9K in late September and ending the year at 18.1K.
Beatstar from Space Ape Ltd saw fluctuations in its metrics. Weekly revenue ranged from $118 to $332, with a peak in the week leading up to Christmas. Downloads were inconsistent, starting at 27 and hitting a high of 308 in the last week of December. Active users experienced a dip mid-quarter but rebounded to finish the year at 997.
Dancing Road: Hop Ball Music also published by Amanotes Pte. Ltd., showed a steady performance. Weekly revenue hovered around $110 to $199, while downloads saw a significant increase towards the end of the year, growing from 125 in late September to 287 in the final week of December. Active users mirrored this trend, beginning at 1.1K and rising to 1.5K by year-end.
Geometry Dash by RobTop Games AB maintained a consistent performance in terms of revenue and active users. Weekly revenue remained relatively stable, ranging between $80 and $144. Downloads, however, were low and fluctuated between 3 and 44. Active users hovered around the mid-200s, ending the year at 221.
Lastly, Bricks Breaker Quest from MOBIRIX experienced modest growth. Weekly revenue varied, peaking at $159 in late October and again at $143 in mid-December. Downloads were relatively low but saw an increase towards the end of the quarter, reaching 48 in the final week. Active users started at 1.6K and saw a slight decline, ending the year at 1.5K.
For more insights and detailed data, visit Sensor Tower.